![]() There are a few minor annoyances, mind you. In every respect, this game is merely serviceable, without doing anything good (or bad) enough to merit strong feelings one way or another. The weapons are equally bland, unless you’re a really big fan of…well, boring weapons. There’s not a whole lot of variation in the enemies, nor in the environments - it’s lots of planes over water, and a few boats and islands to mix things up. The thing is, that’s all it has to offer. ![]() ![]() The controls are simple, the objectives are straightforward, and it looks about as good as it needs to. In fact, I have no doubt that if you’re a shmup fan, you’ll find it to be perfectly adequate. That doesn’t mean it’s a bad game or anything. There’s nothing in Sky Force Anniversary that makes me think I need to rethink that position. There are undoubtedly some exceptions (like Shutshimi), but for the most part, I find they get repetitive pretty quickly. As I wrote a little over a year ago, shmups generally don’t hold my attention for too long.
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